A top-down retro style racing game I have developed completely independently using C# and Unity. Published on Steam.
A side-scroller, scuba diving, jam game that I have developed in 72 hours using C# and Unity.
A doom like first-person shooter game, coded entirely in x64 ASM and SDL2 library. I worked on raycasting rendering.
A super casual mobile game that includes ads. Written using C# and Unity, uses the advertisement API. In the Play Store.
A beat-em-up jam game that I have developed with a friend in 48 hours using C# and Unity.
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